Showing posts with label particle effects. Show all posts
Showing posts with label particle effects. Show all posts

Wednesday, 11 January 2012

Colorful Smoke in 3Ds Max

So I was playing around with Sitni Sati's Afterburn for 3DS MAX today, and came up with weird-alien-looking smoke. It was pretty fast only 100 frames long at 29.97 fps so I had to time stretch it in After Effects -- and then you can very well imagine what that would do to a simulation that goes from 100 frames to 250 -- very laggy! 


I'll pay attention to that next time! -- Hopefully! :D



Tuesday, 10 January 2012

3DS MAX Particles Tutorials

Simulating particles isn't always fun, especially when you're just starting out and have no idea where to start from. Although you can use almost any 3D package to create fluids like smoke, dust etc. I use 3DS MAX ... simple because I find it to be more versatile when it comes to simulation control. 

So there I was browsing around, looking for some good project-based tutorials. That is when I came across www.3dxo.com. Specifically, THIS is where you need to go for your 3DS MAX Fluids.

You'll find tutorials by VFX-Guru Allan McKay and a link to this AMAZING Fireball Effect tutorial. 

Okay, so be sure to give this a site a go! It's helped me a lot and I'm sure you'll find it to be of good use.