Thursday, 31 May 2012

Get To The Chopper!

 
          
Yesterday, my brother's friends were over and one of them showed me this compilation of Arnold's quotes. I just have this urge to talk in his accent.


It's just so catchy. Especially when he delivers the famous like from Predator: 'GET TO THE CHOPPER!' 

Who The Heck Was This Made For?



Last week. I had the audacity to watch sci-fi thriller The Darkest Hour. Of the few things I have to say about this movie, one of them is that it surprisingly borrows the plot from the 90s classic, Tremors. But then that's it, the movie is completely devoid of anything unique, or out of the ordinary and isn't worth watching.

For some reason, you'll know who's getting shredded next
On a visual level, The Darkest Hour tries it's best to become nothing but a light show with amazing fluid sims (oil smoke). Every time a human awkwardly gets hauled down and ultimately gets shredded into bits and ash, you want more. I found myself pausing and rewinding at these sequences very often as they were a joy to watch.
Now that is just fantastic. Policeman in the shredder.

On a professional level, the movie never delivers. You will never feel satisfied of what's going on as you'll be puzzled at how it even got started. Aliens are looking for minerals, again...where have I seen this before? Oh yeah, Cowboys and Aliens! Which made slightly more sense than this because of proper exposition. YOU KNEW WHO THE CHARACTERS WERE! In this case, YOU DON'T! You don't even know where they're from, what they're doing in Moscow, what the relationship between the 2 chicks is because every now and then they'll give each other the 'eyes' and whisper to each other as if they know more than ought to about the alien invasion. Truth is, they don't know SH**.

Looks like someone stole your sweet rolls.

Don't get me wrong, I'm NOT a critic but when it comes to movies like these, I question my sanity. On that soppy note, I'd love to hear what you thought about the film. Lay your otherwise meaningless opinions on me in the comments. 

On to The Grey. 

Wednesday, 23 May 2012

A Colossal Movie?






Okay so I caught wind of some exciting news via Twitter: Sony's planning out a movie based on the Playstation 2 sensation, 'The Shadow of the Colossus'. As for the details, here's what we know so far: it'll be directed by Josh Trank.


The same director that brought us found-footage 'Chronicle'. 


And it will be produced by one of the producers of Tarsem Singh's 'Mirror Mirror'.


One other thing I think is worth mentioning is that Trank is also planning to do a Fantastic Four and Spiderman spin-off. We know that the main will be be the goo-spewing Venom himself.


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Thursday, 17 May 2012

Ocean and little 'islands' in VUE


Okay so, I'm sure I'm NOT the only one who has a lot of time on his hands. Apart from the usual day to day activities I love to fire up my software and practice some of the things I've learned from Fxphd. 


Yesterday, I whipped up a procedural terrain inside of Vue. I was going for something quick and surreal (maybe a hint of tropical) so of course there had to be an ecosystem composed of mainly rock and grass. This was an infinite terrain by the way with an aerial perspective of nearly 10. The sky is filled with cumulus clouds with the sun pointing straight at the camera, reflecting off of the surface of the water causing a flare to appear. 


Overall, the azimuth and angle of the sun played a very important role in the composition of this scene. I found the look to be very sensitive in that I was only able to change the direction of the sun using orthographic views. For some reason, my camera view(port) outshone due to the sun's rays. 


I'll keep playing around with this until I get the look I really want.   

Tuesday, 15 May 2012

Some Game Called 'Rage'


Okay so yesterday I was at a local Walmart and my brother goes around to the cheap games bin and finds 'Rage' for Xbox 360.
I downloaded the demo when it went live on the Marketplace, and I wasn't very satisfied with it. Now then, bearing in mind that I'm not a reviewer of any sort, the game had fantastic visuals. Although I had no idea what the heck was going on (no backstory, goals or controls were given) the game had fantastic visuals. According to reviews, Rage's post-apocalyptic backdrop is not all that unique, in fact it's overused. But as usual for a game like this, I'll play it for the experience and of course, the VISUALS.
I'll post more of my thoughts on Rage once I fire it up and play from the beginning.






- Posted using BlogPress from my Dragon Slayer Hub in Skyrim